SLIPSTREAM: Uncharted Realities & the Eternal Now | Opening Event
Sep
17
6:30 PM18:30

SLIPSTREAM: Uncharted Realities & the Eternal Now | Opening Event

  • arebyte Digital Art Centre (map)
  • Google Calendar ICS

Join us for the opening of SLIPSTREAM: Uncharted Realities & the Eternal Now, a new group exhibition presenting the work of seven international artists at arebyte Digital Art Centre, Camden.

Through video and sculptural installation, Angeline Meitzler, Josèfa Ntjam, Rebeca Romero, Kinnari Saraiya, Skawennati, Natalie Paneng and Wendi Yan explore cultural heritage as a lens for imagining alternative, beyond-Western, futures.

The exhibition reclaims the decolonial potential of speculative fiction. By centering Native perspectives and systems of knowledge, it offers audiences new ways to imagine estranged worlds — opening onto geographies, temporalities and imaginaries of what could otherwise be.

The exhibition is open to public from 18 Sep 2026 to 17 Jan 2027, Wed-Sun 12 - 6pm.


ARTISTS BIO

Angeline Meitzler is an artist, writer and experimental animator currently based in Berkeley, California. Her work utilizes fiction, cinema, history and natural phenomenon to engage with the complexities of cultural value.

Josèfa Ntjam is an artist, performer, and writer whose practice combines sculpture, photomontage, film, and sound. Gathering the raw material for her work from the Internet, natural science books, and photographic archives, Ntjam employs the method of assemblage—of images, words, sounds, and stories—to deconstruct hegemonic discourses on notions of origin, identity, and race.

Kinnari Saraiya is an interdisciplinary artist, dancer and curator based in London. Her practice spans interactive installation, film, performance, sound and custom-built interfaces, drawing on South Asian embodied knowledge, colonial archives and speculative worldbuilding to explore how technology, memory and choreography can produce counter-archives and alternative temporalities.

Natalie Paneng is a Johannesburg-based transmedia artist. Paneng’s work and research are centred around natural phenomena, indigenous technologies, and the act of creating playful speculative methodologies we can relate to. She is interested in developing accessible metaphors for complex systems, often drawing connections to quantum physics, digital mysticism, and the sense of wonder that emerges from these fields.

Rebeca Romero is a London-based artist working across sculpture, installation, and moving image. Her work engages with Indigenous American material cultures to explore how people make sense of the world, and their place within it, through objects, rituals, and stories. Using contemporary digital technologies alongside traditional sculptural processes, she creates speculative artefacts that chart alternative worlds, opening up new ways of seeing the past and imagining the future.

Skawennati is an internationally exhibiting artist who has spent this millennium imagining utopic futures. Yes, utopic! From her dual perspectives as an urban Mohawk woman and a cyberpunk avatar, she creates speculative fiction machinima, costumes and quilts, among other things. Her practice is gradually coalescing into an alternate universe.

Wendi Yan constructs speculative epistemologies through research-driven worldbuilding and metafictional simulation, using CGI technology, game engines and sculpture to probe the artifice of knowledge. She collaborates with scientists to explore the frontier between imaging and imagining. Yan was an inaugural Steve Jobs Archive Fellow and the Grand Prix recipient of the 6th VH Award.

CURATOR BIO

Pita Arreola is Head of Programmes at arebyte, leading the organisation’s artistic programme. With fifteen years of experience in the arts, she has worked closely with creatives to develop experimental projects that critically examine the social and cultural impact of emerging technologies. Based in London, she is also the Co-Founder of Off Site Project, a curatorial platform supporting new media talent. Since 2017, Pita has collaborated with over 200 artists from across the globe, and from 2021 to 2024 she served as Curator of Digital Art at the Victoria and Albert Museum. She is co-editor of Digital Art: 1960s–Now (V&A, Thames & Hudson, 2024), a book tracing the histories and evolution of digital arts. 


The exhibition is open to public from 18 Sep 2026 to 17 Jan 2027, Wed-Sun 12 - 6pm.
Read more about it
here.

View Event →
SLIPSTREAM: Uncharted Realities & the Eternal Now | Exhibition Tour
Oct
8
7:00 PM19:00

SLIPSTREAM: Uncharted Realities & the Eternal Now | Exhibition Tour

Join curator and arebyte's Head of Programmes, Pita Arreola, for a guided tour of SLIPSTREAM: Uncharted Realities & the Eternal Now , a group exhibition presenting the work of seven international artists at arebyte Digital Art Centre, Camden.

Through video and sculptural installation, Angeline Meitzler, Josèfa Ntjam, Rebeca Romero, Kinnari Saraiya, Skawennati, Natalie Paneng and Wendi Yan explore cultural heritage as a lens for imagining alternative, beyond-Western, futures.

The exhibition reclaims the decolonial potential of speculative fiction. By centering Native perspectives and systems of knowledge, it offers audiences new ways to imagine estranged worlds — opening onto geographies, temporalities and imaginaries of what could otherwise be.

The exhibition is open to public from 18 Sep 2026 to 17 Jan 2027, Wed-Sun 12 - 6pm.


ARTISTS BIO

Angeline Meitzler is an artist, writer and experimental animator currently based in Berkeley, California. Her work utilizes fiction, cinema, history and natural phenomenon to engage with the complexities of cultural value.

Josèfa Ntjam is an artist, performer, and writer whose practice combines sculpture, photomontage, film, and sound. Gathering the raw material for her work from the Internet, natural science books, and photographic archives, Ntjam employs the method of assemblage—of images, words, sounds, and stories—to deconstruct hegemonic discourses on notions of origin, identity, and race.

Kinnari Saraiya is an interdisciplinary artist, dancer and curator based in London. Her practice spans interactive installation, film, performance, sound and custom-built interfaces, drawing on South Asian embodied knowledge, colonial archives and speculative worldbuilding to explore how technology, memory and choreography can produce counter-archives and alternative temporalities.

Natalie Paneng is a Johannesburg-based transmedia artist. Paneng’s work and research are centred around natural phenomena, indigenous technologies, and the act of creating playful speculative methodologies we can relate to. She is interested in developing accessible metaphors for complex systems, often drawing connections to quantum physics, digital mysticism, and the sense of wonder that emerges from these fields.

Rebeca Romero is a London-based artist working across sculpture, installation, and moving image. Her work engages with Indigenous American material cultures to explore how people make sense of the world, and their place within it, through objects, rituals, and stories. Using contemporary digital technologies alongside traditional sculptural processes, she creates speculative artefacts that chart alternative worlds, opening up new ways of seeing the past and imagining the future.

Skawennati is an internationally exhibiting artist who has spent this millennium imagining utopic futures. Yes, utopic! From her dual perspectives as an urban Mohawk woman and a cyberpunk avatar, she creates speculative fiction machinima, costumes and quilts, among other things. Her practice is gradually coalescing into an alternate universe.

Wendi Yan constructs speculative epistemologies through research-driven worldbuilding and metafictional simulation, using CGI technology, game engines and sculpture to probe the artifice of knowledge. She collaborates with scientists to explore the frontier between imaging and imagining. Yan was an inaugural Steve Jobs Archive Fellow and the Grand Prix recipient of the 6th VH Award.

CURATOR BIO

Pita Arreola is Head of Programmes at arebyte, leading the organisation’s artistic programme. With fifteen years of experience in the arts, she has worked closely with creatives to develop experimental projects that critically examine the social and cultural impact of emerging technologies. Based in London, she is also the Co-Founder of Off Site Project, a curatorial platform supporting new media talent. Since 2017, Pita has collaborated with over 200 artists from across the globe, and from 2021 to 2024 she served as Curator of Digital Art at the Victoria and Albert Museum. She is co-editor of Digital Art: 1960s–Now (V&A, Thames & Hudson, 2024), a book tracing the histories and evolution of digital arts. 


The exhibition is open to public from 18 Sep 2026 to 17 Jan 2027, Wed-Sun 12 - 6pm.
Read more about it
here.

View Event →
SLIPSTREAM: Uncharted Realities & the Eternal Now | Exhibition Tour
Nov
28
4:00 PM16:00

SLIPSTREAM: Uncharted Realities & the Eternal Now | Exhibition Tour

Join us for the opening of SLIPSTREAM: Uncharted Realities & the Eternal Now, a new group exhibition presenting the work of seven international artists at arebyte Digital Art Centre, Camden.

Through video and sculptural installation, Angeline Meitzler, Josèfa Ntjam, Rebeca Romero, Kinnari Saraiya, Skawennati, Natalie Paneng and Wendi Yan explore cultural heritage as a lens for imagining alternative, beyond-Western, futures.

The exhibition reclaims the decolonial potential of speculative fiction. By centering Native perspectives and systems of knowledge, it offers audiences new ways to imagine estranged worlds — opening onto geographies, temporalities and imaginaries of what could otherwise be.

The exhibition is open to public from 18 Sep 2026 to 17 Jan 2027, Wed-Sun 12 - 6pm.


ARTISTS BIO

Angeline Meitzler is an artist, writer and experimental animator currently based in Berkeley, California. Her work utilizes fiction, cinema, history and natural phenomenon to engage with the complexities of cultural value.

Josèfa Ntjam is an artist, performer, and writer whose practice combines sculpture, photomontage, film, and sound. Gathering the raw material for her work from the Internet, natural science books, and photographic archives, Ntjam employs the method of assemblage—of images, words, sounds, and stories—to deconstruct hegemonic discourses on notions of origin, identity, and race.

Kinnari Saraiya is an interdisciplinary artist, dancer and curator based in London. Her practice spans interactive installation, film, performance, sound and custom-built interfaces, drawing on South Asian embodied knowledge, colonial archives and speculative worldbuilding to explore how technology, memory and choreography can produce counter-archives and alternative temporalities.

Natalie Paneng is a Johannesburg-based transmedia artist. Paneng’s work and research are centred around natural phenomena, indigenous technologies, and the act of creating playful speculative methodologies we can relate to. She is interested in developing accessible metaphors for complex systems, often drawing connections to quantum physics, digital mysticism, and the sense of wonder that emerges from these fields.

Rebeca Romero is a London-based artist working across sculpture, installation, and moving image. Her work engages with Indigenous American material cultures to explore how people make sense of the world, and their place within it, through objects, rituals, and stories. Using contemporary digital technologies alongside traditional sculptural processes, she creates speculative artefacts that chart alternative worlds, opening up new ways of seeing the past and imagining the future.

Skawennati is an internationally exhibiting artist who has spent this millennium imagining utopic futures. Yes, utopic! From her dual perspectives as an urban Mohawk woman and a cyberpunk avatar, she creates speculative fiction machinima, costumes and quilts, among other things. Her practice is gradually coalescing into an alternate universe.

Wendi Yan constructs speculative epistemologies through research-driven worldbuilding and metafictional simulation, using CGI technology, game engines and sculpture to probe the artifice of knowledge. She collaborates with scientists to explore the frontier between imaging and imagining. Yan was an inaugural Steve Jobs Archive Fellow and the Grand Prix recipient of the 6th VH Award.

CURATOR BIO

Pita Arreola is Head of Programmes at arebyte, leading the organisation’s artistic programme. With fifteen years of experience in the arts, she has worked closely with creatives to develop experimental projects that critically examine the social and cultural impact of emerging technologies. Based in London, she is also the Co-Founder of Off Site Project, a curatorial platform supporting new media talent. Since 2017, Pita has collaborated with over 200 artists from across the globe, and from 2021 to 2024 she served as Curator of Digital Art at the Victoria and Albert Museum. She is co-editor of Digital Art: 1960s–Now (V&A, Thames & Hudson, 2024), a book tracing the histories and evolution of digital arts. 


The exhibition is open to public from 18 Sep 2026 to 17 Jan 2027, Wed-Sun 12 - 6pm.
Read more about it
here.

View Event →

3D Environment Design on Unity with Henrique Lázaro
Mar
21
to Mar 28

3D Environment Design on Unity with Henrique Lázaro

  • arebyte Digital Art Centre (map)
  • Google Calendar ICS

This workshop is an introduction to creating live simulations using the Unity game engine. Participants will learn how to build a 3D scene in Unity, automate it using the C# programming language, and make it interactive through the OSC protocol for non-conventional control. The workshop is designed for people who are new to Unity and programming.

In the first session [21 March], we will introduce the Unity Editor interface and tools to build a custom environment. The second session [28 March] will cover the fundamentals of C# programming to bring the scene alive. We will then use the OSC protocol to interact with the automations we created using our smartphones.

We will cover Unity and C# fundamentals, scene customisation, movement automation via scripts, useful logic for interaction and automation, sound integration, and how to use the OSC control protocol with Unity. 

By the end of the session, participants will

  • Gain hands-on experience building and customising 3D environments in Unity

  • Develop a foundational understanding of C# programming  for automation and interaction

  • Learn how to integrate sound and non-conventional controllers using the OSC protocol

  • Understand creative workflows for building interactive and simulated environments

Do I need any particular skills?

The workshop is designed for people who are new to Unity and programming. Participants are expected to be familiar with digital creation and interfaces where things can break. A creative and problem-solving mindset will get you through.

Price x 2 Sessions
Regular Ticket £48
Independent Artist Ticket £35
Student Ticket £29

What do I need to bring?

A personal laptop with Intel i5 (6th gen+), Ryzen 5+, or Apple Silicon; minimum 8GB RAM; compatible GPU; at least 10–15GB free storage; Windows 10/11, macOS 12+, or Ubuntu 20.04+.
Please install the following before the workshop.

Unity Hub and Unity Editor (from Unity Hub, install the latest Long-Term Support release 6000.3.10f1 ):

  • Go to Installs > Install Editor, and install the one that’s “Recommended” (6000.3.10f1) 

  • In Platforms, add the Mac Build Support or Windows Build Support (depending on your Operative System)

Visual Studio: In Workloads, add .NET desktop development and Game development with Unity

When
Sat 21 Mar & Sat 28 Mar | 11am-1:30pm

Where
arebyte Digital Art Centre
25-27 Camden Road NW1 9LN


Henrique Lázaro

Henrique Lázaro is an artist, creative technologist, and game designer. Its practice orbits epistemological questions, often playing with norms established by the legacy of western enlightenment by embracing fluidity of agents, species, and belief systems, and meandering in their shifting meanings.

 
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Open Call
Oct
29
to Nov 24

Open Call

  • 25-27 Camden Road London, England, NW1 9LN United Kingdom (map)
  • Google Calendar ICS

arebyte’s Digital Art Residency is a programme dedicated to support creatives critically engaging with technology to develop their practice over a period of four months.

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Plural Futures: Encoding AI Through Sound, Movement, and Decolonial Thought
May
3
3:00 PM15:00

Plural Futures: Encoding AI Through Sound, Movement, and Decolonial Thought

Public Event for What is it Like? exhibition exploring how sound, movement, and decolonial thought can reconfigure artificial intelligence. Through conversations, a lecture, and workshop, it reimagines AI as pluriversal — shaped by relational, embodied, and more-than-human knowledge that encodes alternate futures from within the machine.

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Intro to Arduino 2
Apr
5
10:00 AM10:00

Intro to Arduino 2

Tap into the world of Arduino and DIY electronics with artist and creative technologist Robert Hall. Whether you’re looking to create motion-based installations, performance-based interactions, or simply experiment with new creative tools, this session will equip you with the skills to bring your ideas to life.

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Intro to Arduino 1
Mar
22
10:00 AM10:00

Intro to Arduino 1

Tap into the world of Arduino and DIY electronics with artist and creative technologist Robert Hall. Whether you’re looking to create motion-based installations, performance-based interactions, or simply experiment with new creative tools, this session will equip you with the skills to bring your ideas to life.

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Hotel Generation Open Call
Mar
10
to Mar 11

Hotel Generation Open Call

  • arebyte Gallery, 7 Botanic Square, London E14 0LG (map)
  • Google Calendar ICS

Calling UK-based digital artists aged 18–28 to join our development programme! The four selected artists are paired with a mentor for curatorial guidance as they work on an exhibition proposal for arebyte's gallery space. A panel of judges selects one winning proposal for development into an exhibition.

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